Main Walkthrough · Part 4 of 17
Dwarf Commoner Origin
Escape Dust Town and Beraht’s Carta.
AreaOrzammar
Route at a glance
Orzammar
Work for Beraht
Win and escape
1
Work for Beraht
Complete the early Carta errands and prepare for the Proving. The important progression point is entering the competition under a false identity.
2
Win and escape
Fight through the Proving, then survive the Carta fallout. Duncan’s recruitment gives you a legal path out of Orzammar.
Before you leave this area
- Several NPCs from this origin recognize you when the main story later returns to Orzammar.